Science 2: The example constructions and physics.


The Citadel is the governing body of Prosporo but also features public labs for experiments.

The four heroes arrived here to learn science, they thought they would need it for the journey ahead and thus they went inside and began their own works studying the sciences. The sciences of prosporo are different from the reader's knowledge as the sciences here use 3 types of math and match the observed instead of creating a hypothesis. 

However they test ideas they do not know and so this science of Prosporo gathers knowledge through what they observed and tested, instead of what they think and proved. 

Thus the sciences here study physical reality in another method but still produce a method of attaining truth, in the usability and applicability of their physical theories as models of math and art that reveal natures truth in their control of its forces.

To best understand the difference we must simply begin the discussion on the theories and practices that we begin here which show the way to inventions that follow. The studies of current by myself in the sciences are mostly regarding paper and seek to know how to best manipulate it to attain technology of its own with limited use of other things.

Thus the work we begin here will focus on the physics of this matter and we know their nature first by depicted model of visual observations of paper's features which we will then further explore in their deeper structure following the explanation of this first set of physics.

The models of the parts of paper are below, showing its features and causations of displacement.


The physics of the basic natures of paper and similar substances begins with the particle that forms its structure, density and wholeness as the internal contents of the paper. 

This allows the paper to exist, while the polygons are that paper's exterior which provides an occlusion and internalization of dingers for affection. A dinger is an object or thing that cannot be seen and can exist as an unseen source of a mechanism that allows some larger function in interactions with what is beyond it.

These two natures being particle and polygon are in turn caused by the edge of their nature which is the strings of its outline that define its chemical form as a shape and its coloration internal as two details of paper additional. Form effects how it is as a spatial object and color effects how we perceive it among others and allows a capacity for recording information.

These three parts of the physics of paper are effected in turn by its presence which is a unification of the ideas of balance when an object falls on its own and vibration when something touched moves paper by causation. Presence is the idea that the source of a motion springs from where it departed and continues, so in balance motion of the point of sitting caused its change exactly like touching an object.

As such these basic knowledge of paper are used together with different methods of manipulation for these paper forms. Modifiers which vary by the reason for their uses and the purpose of the moment. These modifiers of the paper as it is when inactive are what create the forms distinct of one mechanism to another created. They are used for new paper forms and also new applications of the paper and other materials. Each allows a different diversity of possible forms.

The types currently known, which allow different results of modification to paper are drawn below:


These are quite obvious in their depictions, they will not be further explained. As they serve as an example of what the basic uses for paper and its manipulation can do. As with these diversity of possible chemicals of paper form, these distinct processes of change for paper create a plenty of possible types of paper basis for other interactions.

These basic examples of paper's type forms called paper chemicals, shows only one of each is many possibility, the question however of their usage is what we can achieve with these complexities. As we seek beyond simple shapes and motions that do little and not a far larger and more interesting behavior that would far better serve a person then the above.

The next step is to see what can be built with these chemicals of paper and the physics that allow them and this is done with math that is like and unlike the one most know. 

Since it uses symbols as depictions of properties of the objects modeled and words as represented meaning for those properties use. 

It also uses numbers when representing a value and is the grand math of the three types because here all three are used together.

The three objects built from models.


Now, let us begin the models of objects, which after all three maths are done will be explained.

1. Zigswitch lightbowl


2. Spacefall WW


3. Dataspace pareiscale


The prototype models above were then built after and this took some time because the created tools were lengthy in their details needed. However, the first image below shows the two objects and object group that were modeled above.


The pile of paper illuminated especially in blue are the Dataspace pareiscales, the smaller strangely mishape of a paper airplane is the spacefall WW and the bowl like paper shape to the absolute right is the zigswitch lightbowl. These objects use light aswell which explains the lights used under some of them.

However when in use the objects other then the spacefall WW are used like below:


The spacefall WW is thrown into the bowl to use the tools and the result of this practice is the measurement of the bowl as its written words selected by the spacefall WW instructing the location of the space object formation nearby. It was created by the action and the Dataspace pareiscale vibrating in presence causing a shifted displacement of space and so reality of surrounding objects.

This means the object causes the room or other area of use to loose its usual recognition in some feature noticed after use and oriented to by the bowl. 

The reason of physicality for why this seeming effect of our perception is considered matter is because our experience of existence is all we know about the real world beyond it. So what occurs in our experience are all behaviors of reality in the sense of being manipulated and effected by our useage of their behaviors. It means anything of our perceptual experience can be considered part of real physical reality because we cannot differentiate the two without our own discretion, nor can we know something other then the experience anyways.

So both the experience of space's depth geometry in the Dataspace pareiscales arrangements and the observed that had not been are real parts of physical reality and processes of objects and space. As the space between its paper divides and the experience of seeing an unnoticed part of reality suddenly following an observation of this changed depth geometry are firstly caused by our practice and attempt to view this but also because they have a real physical connection.

Since what occurred at any time is connected in cause and effect to all other events preceding it by the connected space as the single unit of all parts existing within it. What differs is the object causality that explains them beyond the spatial singular causality that is all effects effecting the next event. The Dataspace pareiscales are a shape which in moving its position reposition things in the air and create tiny changes in pressure for example.

This fact of space being inclusively cause of all within it and the objects acting in space having exclusive cause to their consequences is part of the experiment done with the tools above. Which firstly find what has been noticed after and was not before but also what happened between this event and the tossing of the spacefall WW. 

The objects above modify the real space of objects in the room and change them in an unseen way from previous memory of the scene when we change the space of a room but this spatial restructuring of reality is never noticed by people in daily life. 

Except on accident of the right observation that is commonly disregarded as false or seeing things. Its illusive and surreal nature is due to the space is reshaping reality in a hyper-real form of change, that isn't seen directly in our cognition. By hyper-real I mean that the space changes around you without apparent experience of a change.

Below I have drawn an image detailing the basic physical descriptions of space-object matter, as it changes in the extents of the above objects although the exact change that occurs each time varies at an extent of diversity too large to guarantee but is always the same. More on its repetitions after.


This shows the equation for objects effected by presence also effecting space with a presence and further details types of matter and its nature which in both object or spatial contexts create these presences. Since the geometry, motion, light and sound of something all have an effect on space and objects.

The reason for why a change of hyperspace reality beyond our usual activities in space and with objects is not repetitive in the same way moving an object to the table will always put it on the table is because the changes to space itself are as one unit of interaction that changes the entire space of existence when one change or more occures in space. 

As moving an object for example is displacing the rest of space and so the exact change of a shift is so diverse but weak in its diversity of all possible states existent, re-positioned to the next by cause and effect, that any minute distinction could happen by any minute distinction and may be the current cause and effect result. This change reshapes the reality and so the next change repeated may or may not fully repeat the same whole shifted hyperspace.

We know it is repeatable because the current events are all caused by reason of cause and effect, yet the effects causation cannot be fully mapped together due to vast diversity and only the most immediate and obvious connections are apparent in our knowledge and experiences. This is why a door will always open but the fact that sometimes after your head is itchy is not as easily linked, even when the two events followed in cause and effect and are linked by a more subtle or lengthy connection less apparent.

 For example a small spider had started its web yet again near the door. Thus sometimes when this happens you brushed the web thread so the web made your head itchy. It did since the web was high and fine enough to have no other effect beyond displace your hair slightly as you walked by and then broke. Thus on some occasions this door would lead to an itchy head.

While this change seems linked to objects in a space, the objects sculpt the space and the space then forms distinct features of event which in their differences form things like spiders liking that door because of the way the light is there. 

These micro features of the usually seen that we ignore in typical daily life are the literal hyperspace of the real reality. Its insurmountable connecting variables of smaller degrees of cause and effect have in progressively deeper links the connection to the whole events of all things. As we call space as first seen to be space for its obvious scenery and is different from hyperspace. 

The hyperspace is revealed by those smaller high energetic fluctuations of smaller distinctions of complexity in the same space, that in observation or creation have absurd variation of possibility and linking happened current conditions met for some random subtlety of change have sudden consequence in specific conditions. 

For example my mothers third photo on the antique table will fall if something in the kitchen vibrates and always occurs after a loud noise. So since the noise vibrates something linking behind a wall to solely that pictures balance passing through the antique table makes it fall over on its own. So my mom had to move the pictures. 

It works the same as when you push something too hard and something else connected falls over. The difference is that these precariously places spatial distinctions can change and have unique connections that only become apparent when noted. 

So the tools above reveal these things in the tools use of all effecting variables of hyperspace I listed ( Shape, Motion, Light and Sound). This then forms a link of what happened after and what was found and reveals in the process of consideration alone the link of its causation, beyond my act to find it anyways, connected directly to the tools.

So the effort to observe this shift of change in reality by paying attention to it. Will actually surprisingly eventful when observed and the shifting of space around you becomes apparent and even then our minds cannot be certain if it did change at all. As this hyper-real space change is called Hyperspace shifting and isn't a physical observation our minds can naturally process as sense and logic. 

Even my own uncertain vision of whether I am seeing it is true, I can definitely watch the plastic bags on my floor shifting in shape and moving by balance slowly in its placement. As small places in its shape are of balance and it is changing the rest when those fix themselves naturally. So while  a seemingly identical plastic bag is seen everyday it is actually not the same. 

The plastic bag is actually changing with the moment and are never noticed in those balance twitches except for random quiet noises everyone ignores daily. So the changes are unseen for no one caring about plastic bag, until the changes of its balance progressed made it role a bit to the left and you slipped on it by accident while usually walking there. 

Only then did you assume something moved it, but what we can only theorize as no one saw it move. Moving just by the pressure of the air with the nearby door and balance of itself over months of sitting there. 

Certainly a cup will never jump off the table suddenly while no one did a thing of obvious strength to do it, but paying close attention we notice it has a balancing act on the table. As watching carefully the bottle is ever slightly off the angle it was in every moment watched. Might just be your eyes moving around we say. 

Yet is it also perhaps the fact that it is constantly pulled by gravity and must release the energy somehow in its more subtle asymmetries of shape too small to see? Those small imperfections on what let it sit there are tilting slightly as it keeps its balance. 

The smooth base we see at a far larger scale then those imperfections seems still in greater scope, but as we all know, we need to keep our own balance in check at all times, as we would fall over if it were not for our ears..

However, I assure you that in trying to watch the world change in a hyper-real sense of shifting forms of subtle details is surprising, even while simply laying in bed. It is possible too see too many strange features of usual life in close inspection, but only if you pay attention to it. 

This set of tools merely attempts to effect and measure a change in the hyper-real to further study it both in its object physics and higher space-object physics. As in this Science of Prosporo and this subject, space is considered a material reality and not a distinct thing.

Space is here viewed as a structure of physical matter that is distinctly the opposite side of the strings and the rest of matter. Thus the changes of the strings positions as an object and their relative situations effects that outwards matter of space and causes a shift of other parts of reality in hyper-real form. 

These changes are both the objects material effects and the spaces scaffolding of divided parts are relevant in small and larger detail, which have a real consequence both on where something ends up in natural causes and how we navigate it with more intellect. 

It does this by effecting the foundations of space between two objects, apart the space which are their meeting points of scales immensely increased are effected by objects moved around the empty space and are a disturbance of presence in the higher parts of matter and space, that form divided expanses of different results. 

These dividing lines have a visible to the naked eye, as a real features just past the between of an object and space have a unique evidence in their distinctive observations that I wish to study more. So I will discuss the spatial grid as I call them after I use our tool in 3 parts for research on these matters.

As a result, what follows is the telling of what I saw when I used the tools above and then we will be modeling deeper parts of matter-space with meaning math to gather a deeper understanding of this dual structure's properties and underlying formations. This to further manipulate the newly found properties of space and object just discussed and the latter physics described after. All of this using mostly paper as material for constructions and additional materials for added properties when needed.

Thus when I had finished throwing the spacefall WW into the bowl, the following happened as written. Which is written after this intermission statement where I went to the store and bought energy drinks, candy and smokes then returned and finished the sentence. 

Then I went back and added more information on the discussed you already read and will now do the experimental measurement of a formed hyperspace shift. Which while the discovered is linked to the tools so it can be reproduced by the like of itself after. 

It is my understanding that even if the tools were not the true responsible source of the noted features after, then instead they were a matched source of the possibilities needed for one method of its happening. So I will now do the experiment and locate a new change in my room after throwing the spacefall WW.

The image below shows what the tools looked like before activation and I took it to record the physical features of the dataspace pareiscales, so I could then use my computer while also mapping possible causes for things that happened. 


The lighting I use is not actually blue in reality at this extreme, my old phone seems to have a high sensitivity to the color blue as seen in my last post with the snow angle. This distortion of reality and its properties by photography or film is a feature of an object that I coined an unreal property. 

Since in cases of these technologies, certain substances of reality can be used in special ways with the false reality of a photo or movie such as stop motion clay and can do things in those mediums they actually cannot do for real in that same way. 

It is an example of a pheyscaptical absurdity and an example of something that does exists in our experience of life yet that by definition cannot actually exist. Its nature is an absurdity because people modified the natural and the real and constructed accidentally certain states of being that exist literally outside the nature of existence as real and tangible. 

So the pheyscaptical are places and objects of the literal unreal, as existing outside the nature of physicality itself. So while the absurdities are not science and cannot be studied as real, they sometimes happen from activities and manipulation of real existence gone off the wall. 

A far later post will explore the pheyscaptical and its absurdities.

After, the spacefall WW was dropped into it and it moved the arrangement, this chose the Icon words I used for measurement by making some more apparent. These words of several amounts are Icons for pattern recognition and were the following:
  • Forms of light
  • Owl of signs
These randomly chosen words are used by the bowl to give me a source of insight on what to look for around me as the change by creating Iconograph pattern recognitions of the terms stated as forms sought in my surroundings. Icons are a way to use pareidolia and pattern locating, for finding specific visual appearances that the icon describe in some variation of the real patterns, often sought for in closest observation to the immediate moment. 

With Icons and pareidolia like this, it allows someone to see something approximate to the desired instantly by finding the closest pattern of its likeness around yourself. This key alone means useful and efficient construction of tools as anything needed is mapped to all usable and nearby resources.

As I bent to look at the Icon sentences, my pocket made a never heard before crackling and clicking sound from receipts inside my wallet. Almost immediately after I noticed the change instantly apparent in front of me, that was caused by the tools themselves. It is photographed below and has a second image that shows what the pareidolia pattern I saw was. 



The point is not the shape of the pattern seen as the pattern is bias to the icons used to locate it and the example above is intended to show the icon especially to help locate the change of the wall. The change which is its subtle coloring difference in the exact spot of the bird drawn, explained due to the light under the paper projecting a weak ray of harder to see light. 

These harder to differentiate lights are known by me to sometimes trigger pareidolia visuals. These I have thought as hallucinations before because the subtle light is hard to focus and animates while confusing the eyes and so can move around in its difficult to view details apart from usual bright light. The event of this created chain of causality of this case, gave insight on manipulation.

While I know of this feature of reality, what I gained was convenience for the following discussion and an example of the effect that is well adjusted to its needed density of lighting. So the example experiment this time showed me the idea of photo and haze spatialforms as could be used with other features to produce unique and ghostly effects of subtle appearences.

The above pattern reminded me of a bird or owl as I noticed it from the prior including the Icons measured. The sounds heard distracted my view before and changed my focus then was further changed by the orientation of the tools and these two changes of view lead to the noted light. 

These modifiers of focus and sound create ambience details and additional effects natural or controlled and can be used with this effect useful for magic, science and ghost hunting in different ways.



These spatialform light are always softer and less apparent by nature of its traits, so the events mean more insight into what I can do with the lights of this kind by being an example of how they form on usual encounter. As it means being able to manipulate this lighting perceptual bug more.

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